Playground SDK

Provides the framework for developing games.
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Playground SDK Ranking & Summary

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  • Rating:
  • License:
  • Freeware
  • Price:
  • FREE
  • Publisher Name:
  • PlayFirst
  • Publisher web site:
  • http://www.playfirst.com/games.html
  • Operating Systems:
  • Mac OS X 10.1 or later
  • File Size:
  • 10.1 MB

Playground SDK Tags


Playground SDK Description

Provides the framework for developing games. Playground SDK is used as the foundation for most PlayFirst titles – as of the 2008 Game Developers Conference, 23 titles created with Playground have launched on Playfirst.com - and we’re very excited to see it continue to be adopted as the library used to create titles by developers for other publishers. It’s independent verification that Playground is as great an SDK as we’ve always known it was! Anyone can build a game on the Playground SDK. In March, 2007, PlayFirst opened access to its popular framework with one goal in mind: to continue to grow the market for casual games by encouraging innovation and new ideas. Here are some key features of "Playground SDK": · No strings attached - No publishing relationship with PlayFirst is required to use Playground (though we'd love to talk to you about developing one). · Developer Endorsed - Already used by over 10 leading developers. · Road Tested - Already used to create over 120 individual casual game SKUs, including the industry best-sellers Diner Dash Hometown Hero, Chocolatier 1 and 2, and The Dream Chronicles 1 and 2. · Easy to use C++ API. · 2D/3D hardware accelerated graphics. · UI controls. · Music and sound effects. · Flash cut scenes. · Programmable particle systems. · Customizable GUI widgets. · Lua script support. · True cross-platform reliability (PC, Mac, and Web versions supported now, with new platforms on the way). · Powerful localization. · Compact runtime. · Playground SDK also provides support and documentation for developers.


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